We have a little more than two days to end our campaign, so it feels like a good moment to recap the most important points about Infaernum; it's Sunday, after all, so some of you might have some extra time to go through everything.
About the game:
Infaernum is approximately 200 pages long and roughly divided into two parts. The first is the core game mechanics, where you learn how to create your character with their junk and blessings, how rolls work, and how the Dooms, Miracles, and Omens align, among other details and modifiers. Of course, on top of that, you will get detailed instructions about how to structure every day of your seven-day ordeal toward the end of your world.
However, the core role-playing experience of Infaernum is light on rules and heavy on mood and storytelling, where checks should be solved quickly, and decisions can have a devastating impact not only on your character but the fate of your whole setting! If you played our Gameplay Preview, you already got it.
But let’s talk about the other half of the book, which we simply call ‘Extras.’ It is an incredible collection of short supplements that bring new rules, settings, systems, and gameplay suggestions that you can mix and match at your will. That’s where you get to customize your experience and make the game more complex, bigger, and outlandish! For more details about these supplements, check this blog.
If you want to watch a video, Dave Thaumavore's review it's a great overview of what to expect:
About the campaign:
Our campaign is funded, but we are still looking to reach a couple of stretch goals: Gold Edging and Infaernum Season 2. For more information about these, please check this blog.
As a reminder, we are prepared to open the Pledge Manager sometime in May (the exact date also depends on Gamefound's approval), and distribution of the digital goods will start immediately after that. The free gift of The Infaernum of Cthulhu only applies to pledges made during this crowdfunding phase of the campaign.
Also, there are no plans to manufacture the Divination Set outside this campaign. You can still upgrade your pledge during the Pledge Manager, but once the Last Bastion units are gone, that's it.
More resources:
You can check our Q&A on the Randomworlds Discord server for more information if you want to learn more about the game. Itaquas Bane is also continuing his journey, and below, you can see Day 5 of his super-hero-inspired adventure featuring everyone's favorite horseman, Death:
That's it for today! Thank you so much for your support so far; we are almost there! The campaign ends on April 30 at 11:59pm (EST)!