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Infærnum - Complete Digital Bundle (PDF)

$34.99
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The apocalypse is here. Run, Survive, Repeat.

First, you create your own vision of the Apocalypse. Then, you need to survive it. A gorgeous and brutal Role-Playing experience that can fit any style or setting for Solo, Co-Op, or Guided play. Not for the faint of heart.

This Bundle includes:

 

1. Infærnum - Extreme Role-Playing Game (Core Retail Version - PDF)

Infærnum is a rules-lite RPG focused on apocalyptic themes. Everything starts with a major event: a prophecy that triggers the end of times. Over seven days (in the narrative), players must face all challenges and reach the promised land before the end of all things, facing the four horsemen and other tropes of the Book of Revelation.

 

Or not. In this highly original game, you define your own vision of the Apocalypse. It can work with any campaign or setting for any system besides the standalone premise presented by the game. That means you can simply use Infærnum on top of your current RPG campaign, whatever system that might be, to explore an end-of-world scenario. It's essentially your doomsday device and toolbox.

 

The core also includes a vast collection of optional rules, supplements, and settings that make Infærnum the ultimate doomsday device. You pick and choose what you want to use according to how you want to play at any given moment. It includes modes inspired by popular games and tropes like Shadow of the Colossus, Diablo, Dark Souls, and Cyberpunk 2077, plus alternate ways to play, which include a dungeon crawler element, an enemy generator, ways to use decks of regular playing cards and even a Tarot Arcana, as well a sneak peek into 1,000 years AFTER the end of your world! Mix and match them as you want for the most insane results! This award-winning Role-Playing experience can fit any style or setting for Solo, Co-Op, or Guided play. Not for the faint of heart.

 

2. Infærnum - Extreme Role-Playing Game (Old School Version - PDF)

A printer-friendly version of the Infærnum core book.

 

3. The Infærnum of Cthulhu - An Infærnum Setting (PDF)

A standalone setting for Infærnum. It is inspired by the happenings described in The Legacy of Cthulhu RPG, also published by Mind’s Vision. While previous knowledge of The Legacy of Cthulhu isn’t required, it is encouraged if you want to add more premade references and elements to your game session.

 

Originally offered as an exclusive gift for backers of Mind's Visions crowdfunding campaign, this supplement is now available publicly. Excerpt from the original blog:

 

"This supplement ports many original elements of LoC to the Infærnum mechanics and format. Everything starts, as usual, with a prophecy revealing the awakening of the Ancient Ones and their hordes. However, the prophecy isn't clear if the destruction will happen over six events or six days (like in the traditional premise), so it's up to you if you decide that, for instance, everything happens over six months or even years—which kind of makes sense in the context of LoC.

 

Following this, you'll need to do many things that LoC fans are familiar with. You'll need to find a shelter for your Survivors and will use a deck of cards to figure out where it's going to be located, based on the Territories rules: Diamonds mean a Wreckage tile, Spades an Underground, Hearts a Coast hex, and Clubs for Wasteland. You then start making your hex crawl map with the cards, just like LoC and its tiles. You can use the actual LoC book to gather events for these respective tiles or play only with Infærnum using directions from this new supplement.

 

The narrative is then broken down into the traditional six-part structure, each representing a different challenge. In LoC, you have Great Old Ones fighting for territories, so to match this, for instance, one day, you will witness Yig, Father of Serpents, infesting areas with its slithering hordes; on another, you will have to deal with the emergence of a Spawn of Yog-Sothoth using the Colossus rules to define its powers and to fight it.

 

This supplement also includes a new curse where you deal with haunting apparitions of Ancient Ones using the Paranoias rules to support the descent into madness, violent encounter tables based on the LoC enemies list, ideas for equipment (junk), and new blessings, among other things".

 

4. Infærnum - Extreme Role-Playing Game - Sheets Pack (PDF)

Includes all 4 main sheets from the Infærnum core book, ready to print:

- Character Sheet

- Colossus Sheet

- Rifts Sheet

- Territories Sheet

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Features

  • the end, your way

    This award-winning game doesn't provide a pre-determined guided story. Instead, expect to find rules with guidelines for creating your own narrative as you play. Everything starts from a major event: there is a prophecy that triggers the apocalypse. Over the course of seven days (in the narrative), players must face all challenges and reach the promised land before the end of all things.

  • 3 ways to play

    You can play the game in Solo, Cooperative, and Guided Play modes (with a traditional Narrator/Dungeon Master role).

    The core book features rules to help you or your group generate ideas and imagine what they mean in the narrative you're telling. If you wish, you can keep records of your story, noting a summary of events as the plot unfolds.

  • Infinite Flexibility

    Adapt the apocalyptic feel and template to any RPG system or campaign!

    The game features a huge selection of addons, supplements and other accessories that can help you create an apocalyptic scenario to any sort of setting, from dark fantasy to sci-fi, the destruction has no limits!

Infærnum - Complete Digital Bundle (PDF) - Mind's Vision
Mind's Vision

Infærnum - Complete Digital Bundle (PDF)

$34.99

This Bundle includes:

 

1. Infærnum - Extreme Role-Playing Game (Core Retail Version - PDF)

Infærnum is a rules-lite RPG focused on apocalyptic themes. Everything starts with a major event: a prophecy that triggers the end of times. Over seven days (in the narrative), players must face all challenges and reach the promised land before the end of all things, facing the four horsemen and other tropes of the Book of Revelation.

 

Or not. In this highly original game, you define your own vision of the Apocalypse. It can work with any campaign or setting for any system besides the standalone premise presented by the game. That means you can simply use Infærnum on top of your current RPG campaign, whatever system that might be, to explore an end-of-world scenario. It's essentially your doomsday device and toolbox.

 

The core also includes a vast collection of optional rules, supplements, and settings that make Infærnum the ultimate doomsday device. You pick and choose what you want to use according to how you want to play at any given moment. It includes modes inspired by popular games and tropes like Shadow of the Colossus, Diablo, Dark Souls, and Cyberpunk 2077, plus alternate ways to play, which include a dungeon crawler element, an enemy generator, ways to use decks of regular playing cards and even a Tarot Arcana, as well a sneak peek into 1,000 years AFTER the end of your world! Mix and match them as you want for the most insane results! This award-winning Role-Playing experience can fit any style or setting for Solo, Co-Op, or Guided play. Not for the faint of heart.

 

2. Infærnum - Extreme Role-Playing Game (Old School Version - PDF)

A printer-friendly version of the Infærnum core book.

 

3. The Infærnum of Cthulhu - An Infærnum Setting (PDF)

A standalone setting for Infærnum. It is inspired by the happenings described in The Legacy of Cthulhu RPG, also published by Mind’s Vision. While previous knowledge of The Legacy of Cthulhu isn’t required, it is encouraged if you want to add more premade references and elements to your game session.

 

Originally offered as an exclusive gift for backers of Mind's Visions crowdfunding campaign, this supplement is now available publicly. Excerpt from the original blog:

 

"This supplement ports many original elements of LoC to the Infærnum mechanics and format. Everything starts, as usual, with a prophecy revealing the awakening of the Ancient Ones and their hordes. However, the prophecy isn't clear if the destruction will happen over six events or six days (like in the traditional premise), so it's up to you if you decide that, for instance, everything happens over six months or even years—which kind of makes sense in the context of LoC.

 

Following this, you'll need to do many things that LoC fans are familiar with. You'll need to find a shelter for your Survivors and will use a deck of cards to figure out where it's going to be located, based on the Territories rules: Diamonds mean a Wreckage tile, Spades an Underground, Hearts a Coast hex, and Clubs for Wasteland. You then start making your hex crawl map with the cards, just like LoC and its tiles. You can use the actual LoC book to gather events for these respective tiles or play only with Infærnum using directions from this new supplement.

 

The narrative is then broken down into the traditional six-part structure, each representing a different challenge. In LoC, you have Great Old Ones fighting for territories, so to match this, for instance, one day, you will witness Yig, Father of Serpents, infesting areas with its slithering hordes; on another, you will have to deal with the emergence of a Spawn of Yog-Sothoth using the Colossus rules to define its powers and to fight it.

 

This supplement also includes a new curse where you deal with haunting apparitions of Ancient Ones using the Paranoias rules to support the descent into madness, violent encounter tables based on the LoC enemies list, ideas for equipment (junk), and new blessings, among other things".

 

4. Infærnum - Extreme Role-Playing Game - Sheets Pack (PDF)

Includes all 4 main sheets from the Infærnum core book, ready to print:

- Character Sheet

- Colossus Sheet

- Rifts Sheet

- Territories Sheet

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