THE FIGHTING GAME
OF MINIATURE WARGAMING
Two players. Five miniatures each. A ticking clock between them.
The only tabletop wargame where your reflexes matter as much as your strategy.
Forget measuring tapes. Forget waiting twenty minutes for your opponent's turn. Battlegrounds is a real-time tabletop wargame where an app controls initiative, tracks damage, and drives your solo opponents — while you command the battlefield with whatever miniatures you already own. The clock is always ticking. Every second is a decision.
Every Reality Is at War
In the Nomads Unbound universe, infinite realities have collided into one multidimensional war. That's why any miniature belongs on this battlefield. The sci-fi trooper, the medieval knight, and the cosmic horror sitting on your shelf are all fighting in the same conflict. Field them side by side with the heroes and villains of Nomads Unbound, and every Warband you build is canon. Seven of those heroes and villains come free, as print-ready STLs, in the Welcome Pack.
Download. Print. Fight.
$0.00 — add it to your cart, check out, and the download links arrive instantly.
Digital product. STL files are for 3D printing; no physical miniatures included.
Nomads Unbound
The diceless multiverse RPG where every reality is a battlefield. Build characters across infinite settings, explore procedurally generated worlds, and fight with a system built from the ground up for solo and GMless play.
Battlegrounds is set in the Nomads Unbound multiverse. Dive deeper into the world your Warbands fight for.
Explore Nomads UnboundProbably Stuff You Already Have
Any 32mm minis work, or print the 7 Nomads Unbound heroes and villains from the free Welcome Pack. Tokens work too.
Runs in any browser. Optional in Analog Mode.
A kitchen table works fine.
Books, cups, boxes — anything goes.
Play Analog Mode, no phone or app needed. Dice and tokens take over everything the app tracks, so the whole game fits on the table. The Analog Mode rules are included in the free Welcome Pack.
Get the Welcome PackBuilt for Speed. Designed for Depth.
Real-Time Combat
No turns. No waiting. The app assigns initiative, tracks time, and forces decisions under pressure. When your time runs out, control shifts instantly. Think fast or lose ground.
No Rulers. No Measuring.
The battlefield is divided into 16 zones. Movement, range, and positioning are resolved by area — not by arguing over half-inches with a tape measure. Clean, fast, zero ambiguity.
Any Miniatures. Any Setting.
The multiverse of Nomads Unbound spans infinite realities. Sci-fi soldiers, medieval knights, cosmic horrors — use whatever you own, alongside the heroes and villains of Nomads Unbound. Any mini. Any terrain. It's all canon.
App-Driven, Not App-Dependent
The app handles Life, Armor, status effects, and enemy behavior. But if you prefer dice and tokens, a complete Analog Mode lets you play without any screen at all.
Solo Mode That Fights Back
Five enemy classes — Warrior, Hunter, Brute, Healer, Tactician — each run by a probability-based behavior engine with its own targeting priorities. Face Boss Battles with multi-phase Stance mechanics that feel like a raid boss on your table.
Build Your Warband, Your Way
125 points. Up to five characters. Actions, Perks, and Tactical Support cards let you craft melee brawlers, ranged snipers, support healers, or poisonous area-denial specialists. The meta is yours to break.
How to Start Playing
Watch this quick tutorial, grab your Warband, and you're ready for your first match.
Launch the App
Set up your Warbands, start the match, and command the battlefield. No download required.
Best experienced on a tablet or laptop placed between players at the table corner.
Battlegrounds is in active development. The app, the rules, the onboarding — all of it is being built in public. You will encounter bugs, rough edges, and features that aren't finished yet. That's the deal with alpha access.
If something breaks or you have an idea that would make the game better, we want to hear it.
Report a Bug or Send FeedbackPrefer a native app? Download for your platform:
Windows
Download the .zip, extract it, and run the .exe inside. Takes under a minute.
Download for WindowsAndroid
Download the .zip and extract the .apk. You'll need to enable Install from unknown sources in Settings > Security before opening the file.
Download for AndroidiOS and other platforms coming soon.
Version 0.13 Is Live
We're getting ready for some exciting things in the near future, and this update is the first step. It brings a wide range of balance changes, gameplay improvements, and quality-of-life updates based on months of playtesting and feedback. So grab a cup of coffee, there's a lot to cover.
Read the Full Patch NotesHide Patch Notes
Combat Is Deadlier
Combat is now a bit more lethal. We've slightly reduced the effectiveness of Armor against incoming attacks, making positioning and tactical decisions even more important. Keeping your characters alive now requires a bit more planning, so don't rely solely on Armor. Using inexpensive defensive options wisely, such as armor buffs and cover, can make all the difference.
Cover & Damage Reduction
We've introduced a new concept: Damage Reduction. Characters in Cover now automatically gain Damage Reduction 1, which reduces the Strength of incoming attacks by 1. Besides making Cover easier to understand, this also gives us a clean foundation for future mechanics that grant Damage Reduction, such as defensive structures, smoke screens, and more. You'll be seeing those soon!
Shield & Armor Break Rework
This is probably the biggest gameplay change in the update. Armor Break no longer applies a permanent penalty. Instead, it temporarily reduces the target's Armor, making the ability much more dynamic and allowing it to become a natural part of combat instead of a rare, expensive effect. Meanwhile, Shield now also removes any active Armor Break effects (besides giving Armor bonuses), creating a more interesting interaction between offensive and defensive abilities. We've also improved the app interface, making both effects much easier to track during gameplay, all without requiring players to manage the rules themselves.
Army Building Improvements
We've also rebalanced the point system. Overall point costs have been reduced and adjusted, making character creation faster and more streamlined. Several Actions and Perks have also been tweaked to improve synergy and expand viable build options.
Quickplay Updates
The Quickplay experience has also received some attention. One thing became very clear during playtesting: Battlegrounds shines when players have access to a wider variety of Actions, especially support abilities like Healing, Inspire, and others. With that in mind, we've expanded the options available to The Hollow warband. The Furious Devotee now has Inspiration, allowing it to buff nearby allies and create more interesting tactical decisions.
If you haven't tried Nomads Unbound: Battlegrounds yet, now is a great time to check out the Quickplay. Our goal has always been to build a different kind of skirmish wargame, one that's fast to play, requires only a handful of miniatures, fits on a small table, and still delivers meaningful tactical depth.
Play the Quickplay
JOIN THE WARBAND
Battlegrounds is being built in the open. The Discord is where playtests happen, rules get debated, bugs get squashed, and new content drops land first.
If you're playing the alpha, this is where your people are.
Join the DiscordTHE CLOCK IS TICKING
The rules are free. The minis are free. The app is free. The only thing standing between you and the battlefield is the decision to start.